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cbits::SignalObject_WIN32 Class Reference

#include <SignalObject_WIN32.h>

Inheritance diagram for cbits::SignalObject_WIN32:

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Collaboration diagram for cbits::SignalObject_WIN32:
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List of all members.

Public Methods

 SignalObject_WIN32 ()
 Constructor. More...

virtual ~SignalObject_WIN32 ()
 Destructor. More...

const bool wait (const long msec=0)
 Wait for a signal. More...

const bool notify ()
 Send signal to a object waiting for a signal. More...

const bool notifyAll ()
 Send signal to all objects waiting for a signal. More...


Static Public Methods

SignalObjectcreate ()
 Create a new SignalObject. More...


Protected Methods

virtual const bool impl_wait (const long msec=0)
 EMPTY *. More...

virtual const bool impl_notify ()
virtual const bool impl_notify_all ()

Constructor & Destructor Documentation

SignalObject_WIN32::SignalObject_WIN32  
 

Constructor.

SignalObject_WIN32::~SignalObject_WIN32   [virtual]
 

Destructor.


Member Function Documentation

SignalObject * SignalObject::create   [static, inherited]
 

Create a new SignalObject.

Returns:
new SignalObject instance.

const bool SignalObject_WIN32::impl_notify   [protected, virtual]
 

Implements cbits::SignalObject.

const bool SignalObject_WIN32::impl_notify_all   [protected, virtual]
 

Implements cbits::SignalObject.

const bool SignalObject_WIN32::impl_wait const long    msec = 0 [protected, virtual]
 

EMPTY *.

Implements cbits::SignalObject.

const bool SignalObject::notify   [inherited]
 

Send signal to a object waiting for a signal.

Returns:
true if signal was sent; false otherwise.

const bool SignalObject::notifyAll   [inherited]
 

Send signal to all objects waiting for a signal.

Returns:
true if signal was sent; false otherwise.

const bool SignalObject::wait const long    msec = 0 [inherited]
 

Wait for a signal.

Returns:
true if signal was received; false, otherwise.
Parameters:
msec  Maximum number of milliseconds to wait. A value of msec less than or equal to zero is interpreted as 'wait forever'.


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