ALIVE enum value | cbits::Thread | |
create(Runnable *r, const Priority p=DEFAULT_PRIORITY) | cbits::Thread | [static] |
DEAD enum value | cbits::Thread | |
DEFAULT_PRIORITY enum value | cbits::Thread | |
get_current_thread() | cbits::Thread_WIN32 | [static] |
getCurrent() | cbits::Thread | [static] |
getData() const | cbits::Thread | |
getError() const | cbits::Thread | [inline, protected] |
getPriority() const | cbits::Thread | [inline, protected] |
getState(const bool lockit=true) const | cbits::Thread | |
getTarget() const | cbits::Thread | [inline, protected] |
getThreadID() const | cbits::Thread | |
getTid() const | cbits::Thread_WIN32 | [private] |
impl_create_thread(const Priority) | cbits::Thread_WIN32 | [protected, virtual] |
impl_get_threadid() const | cbits::Thread_WIN32 | [protected, virtual] |
impl_interrupt() | cbits::Thread_WIN32 | [protected, virtual] |
impl_join(const long msec) | cbits::Thread_WIN32 | [protected, virtual] |
impl_lock_obj() const | cbits::Thread_WIN32 | [protected, virtual] |
impl_sleep(const long msec) | cbits::Thread_WIN32 | [protected, virtual] |
impl_start_thread() | cbits::Thread_WIN32 | [protected, virtual] |
impl_unlock_obj() const | cbits::Thread_WIN32 | [protected, virtual] |
interrupt() | cbits::Thread | |
isInterrupted() | cbits::Thread | [static] |
join(const long msec=0) | cbits::Thread | |
MAX_PRIORITY enum value | cbits::Thread | |
MIN_PRIORITY enum value | cbits::Thread | |
Priority enum name | cbits::Thread | |
PRIORITY_1 enum value | cbits::Thread | |
PRIORITY_2 enum value | cbits::Thread | |
PRIORITY_3 enum value | cbits::Thread | |
PRIORITY_4 enum value | cbits::Thread | |
PRIORITY_5 enum value | cbits::Thread | |
PRIORITY_6 enum value | cbits::Thread | |
PRIORITY_7 enum value | cbits::Thread | |
PRIORITY_8 enum value | cbits::Thread | |
PRIORITY_9 enum value | cbits::Thread | |
READY enum value | cbits::Thread | |
run_thread(void *) | cbits::Thread_WIN32 | [protected, static] |
setData(void *) const | cbits::Thread | |
setError(const char *e) const | cbits::Thread | [inline, protected] |
setState(State, const bool lockit=true) | cbits::Thread | [protected] |
sleep(const long msec) | cbits::Thread | [static] |
start() | cbits::Thread | |
State enum name | cbits::Thread | |
Thread(Priority p=DEFAULT_PRIORITY) | cbits::Thread | [protected] |
Thread(Runnable *r, Priority p=DEFAULT_PRIORITY) | cbits::Thread | [protected] |
Thread_WIN32(Runnable *r, const Priority p=DEFAULT_PRIORITY) | cbits::Thread_WIN32 | |
yield() | cbits::Thread_WIN32 | [static] |
~Thread() | cbits::Thread | [virtual] |
~Thread_WIN32() | cbits::Thread_WIN32 | [virtual] |